I'm going to start working on my mind field and the first thing I need is a sign.
I'm going to use the sign to warn players, but I'm also going to use it as a reference point for where
I'm spawning my minds.
So let's go to home and then I'm going to hit part.
This is going to be the post.
So I change the size a little bit.
I'm going to do this by the numbers because I don't want it to be too big.
So I'm going to go one by six by one, and I know that's going to be pretty good, right?
That's a reasonable sized sign.
Oh, my collisions are on.
Go ahead and turn that off now.
I'm going to do a control DX to duplicate in place.
I'll pull this out because I want the sign to be facing this area.
That's where people come in to the game.
All right, I hit scale.
We'll go ahead and change our size, make it more reasonable.
For a sign.
There you go.
Doesn't have to be perfect.
This is a post-apocalyptic zombie, zombie apocalypse sort of thing.
So let's go ahead and rotate that sign a little bit.
I have this on five degree increments for my snap grid.
I changed it at some point.
Go to model and I think five degrees is good.
So if you're on 15, you might get too much of a change.
I'm just going to do five degrees.
There we go.
Just a little bit crooked there.
All right.
I'm going to go back to the home tab, turn collisions on, hit the move.
I'm just going to push this into the sign.
Not too hard.
So that goes through.
That's pretty good.
Let's go ahead and change the name of our post to post.
Let's change the name of the sign part to sign.
Right.
Let's add a surface UI to that.
Let's go to our sign.
Hit the plus as you surface school.
There we go.
Now you can't see the surface guy.
You've got to put something on it.
So I hit the plus sign again.
Text label.
Still can't see it.
Why not?
Well, the text label doesn't always go in the side you want it to.
We can fix that, though.
Oh, there it is right here on the side.
So go to your surface g UI and then face.
And try different faces until you get the one you want.
What I had left.
That's no good.
Let's try.
Right.
There we go.
Right.
Cool.
Now I'm going to go to my text label.
I need to make this bigger and I also need to make a transparent.
I just want to see the letters like somebody wrote across it.
So I'm going to scroll to Let's make this bigger.
How about background transparency on that text label?
Make it one.
So we just see print.
I'm going to make the text label bigger, so let's go to size.
And the first number is scale.
If we open it up, we can see that scale and offset scale is the percentage of the parent element.
So if I say one, it's 100% of the parent, which is the surface gooey, and the surface gooey covers
the sign.
So watch what happens when I make scale.
One pixel offset is the pixel.
So you can see how this is shooting out here.
Let's make that zero.
So now that's 100% of the X.
And let's make the Y 100% so that it covers the entire front of the sign.
So I'm going to make my offset zero.
I'm going to make my scale one.
So we got a10101 and one on scale for X and Y.
Cool.
Let's go to our text.
Down here, change the font, make it like bangers.
That's my current favorite.
And you could do like bold to if you want.
Now that's a new thing.
And then text.
I'm going to call this, let's say caution.
Mind mine field.
Oh, I got a slash on there by accident.
Let's get rid of that slash.
There we go.
Let's make this text bigger.
That's no good, right?
To small text scale, That's pretty good minefield.
All right, let's make the text color lighter, maybe yellow.
Cool text stroke transparency.
That's the little outline that goes around the letters.
Watch this.
So we have it as one.
Let's make it zero.
Tech stroke, transparency at zero.
There you go.
You got a little black line around it and you can change that color by text.
Stroke color three right here.
But I'm going to keep it like that.
All right.
Let's change our post and our sign color.
So I selected both of them.
I'm going to go to Brick color.
Make it a brown, and then I'm going to go to the material.
I'll make it like wood.
There we go.
So we've got a little sign there.
We've got to make sure they're anchored, too.
So post and sign is still selected.
Let's go and anchor it.
And now let's jump in the world just to make sure everything looks okay.
Play from here or play here.
Right.
Play here.
That's looking pretty good.
So this is where I'm going to put my minds.
All right, let's stop this.
Let's make this into a model.
So I have my post selected.
I got my sign selected.
I'm going to right click group as model.
I don't see it.
Let's do it again.
One, two, right click.
Here it is.
Group as model.
I don't know.
I didn't see it before.
Let's do land mine sign.
There we go.
All right, next video.
Let's start putting landmines out there.